Senior AI Researcher
Apply on company siteAbout TBC
The Biological Computing Co. (TBC) is an applied biological computing company that uses real neurons to improve AI models.
We study how biological neural networks process information, extract useful computational principles and translate those insights into software that makes modern AI models better, faster and more efficient. Our Algorithm Discovery Platform brings together biology, computational neuroscience, AI research and software engineering to develop new algorithms, architectures and neurally-optimized software for generative video and next-generation AI infrastructure.
Today, we are commercializing neurally optimized models that run on conventional GPU and cloud infrastructure. Longer term, we are building toward real-time biological compute, where real neurons operate alongside silicon as part of the compute stack.
Our interdisciplinary team includes researchers and engineers with experience at Apple, Johns Hopkins, Meta, MIT, Stanford and other leading institutions.
About the Role
We are building next-generation video generation models that enable robots to learn, plan, and act through imagined futures.
As a Senior AI Researcher, you will own significant research problems within TBC’s video generation-modeling platform. You will design and scale models that serve as reliable foundations for policy learning, control, and real-world deployment.
This is a senior, hands-on research role for someone who can move from first-principles thinking to implementation, experimentation and system-level evaluation. You will make important architectural and modeling decisions, define technical milestones, identify risks early and help determine which research directions should become platform capabilities and products.
You will work closely with TBC’s founders, AI researchers, computational neuroscientists, biologists, engineers and product leaders. You will also help translate computational principles discovered through experiments on living neural networks into new video-model architectures, learning approaches and software systems.
What You’ll Work on
Design video generation models with expressive latent representations, stable rollouts, and control-oriented predictions
Improve long-horizon rollout fidelity under autoregressive use, not only one-step prediction accuracy
Integrate video priors, physical structure, and object-centric representations into learned control systems
Evaluate trade-offs across fidelity, robustness, latency, and inference cost in real robotic settings
Own major research workstreams from hypothesis through implementation, experimentation, and evaluation
Identify modeling, training, and scaling risks before they become blockers
Partner closely with founders, product leaders, engineers, and researchers to translate research into platform capabilities
Support other researchers and engineers through technical guidance, mentorship, and collaboration
What We’re Looking For
Strong background in machine learning, computer vision, robotics, or a related field
Deep experience with one or more of the following:
Generative models, including diffusion, autoregressive video, or sequence models
Model-based reinforcement learning or planning
System identification, physics-informed learning, or simulation
Hands-on experience designing and training generative models rather than only applying established architectures
Strong understanding of long-horizon prediction, autoregressive rollout, and the failure modes that emerge when models operate on their own outputs
Experience working across model architecture, training systems, experimentation, and evaluation
Ability to take ambiguous research problems from first principles through implementation
Strong technical judgment and experience making meaningful modeling or architectural decisions
Ability to reason clearly about trade-offs across model quality, control utility, latency, robustness, and compute
Comfort working closely with research, engineering, product, and leadership
Evidence of improving the technical quality or effectiveness of the people around you
What Success Looks Like
Learned simulators provide reliable environments for policy learning and control
Video generation models remain coherent and useful under long-horizon rollout
Policies learn faster or generalize better by training inside learned models
Systems successfully bridge simulation and reality through digital twins, online adaptation, or related approaches
Important modeling and scaling risks are identified and addressed early
Research advances translate into measurable platform and product progress
Major research workstreams move from hypothesis to validated system capability
The broader team moves faster and makes stronger technical decisions because of your contributions
TBC develops a clear understanding of when video models create leverage—and when they do not
Preferred Qualifications
PhD or MS in Computer Science, Machine Learning, Robotics, or a related field
Research or industry experience in world models, embodied AI, generative video, robot learning, or learned simulation
Experience training policies inside learned simulators or over imagined trajectories
Experience with action-conditioned video prediction or controllable generative models
Experience connecting learned models to real robotic systems
Familiarity with latent-action models, cross-embodiment learning, or learning from human video
Experience with object-centric representations, physical priors, or structured dynamics models
Experience with digital twins, sim-to-real transfer, online adaptation, or closed-loop data collection
Experience scaling research systems across large datasets or distributed training environments
Publications at leading machine-learning, computer-vision, or robotics venues
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